Daniel “danoco” Morgado is a professional Counter-Strike 2 player from Brazil who is currently playing for Keyd Stars as a rifler.
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| Name | Daniel Morgado |
|---|---|
| Birthday | December 14, 1995 |
| Country | Brazil |
| Team | Keyd Stars |
Daniel “danoco” Morgado is a professional Counter-Strike 2 player from Brazil who is currently playing for Keyd Stars as a rifler.

| DPI | 400 |
|---|---|
| Sensitivity | 2.10 |
| eDPI | 840 |
| Zoom Sensitivity | 1.20 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Style | Classic Static |
|---|---|
| Follow Recoil | No |
| Dot | No |
| Length | 3 |
| Thickness | 0.5 |
| Gap | -2 |
| Outline | No |
| Color | Green |
| Red | 0 |
| Green | 255 |
| Blue | 255 |
| Alpha | Yes |
| Alpha Value | 255 |
| T Style | No |
| Deployed Weapon Gap | No |
| Sniper Width | 0 |
| FOV | 68 |
|---|---|
| Offset X | 2.5 |
| Offset Y | 2 |
| Offset Z | 2 |
| Presetpos | 0 |
| Lower Amt | 5 |
|---|---|
| Amt Lat | 0.1 |
| Amt Vert | 0.1 |
| Cycle | 0.98 |
| Resolution | 1280x960 |
|---|---|
| Aspect Ratio | 4:3 |
| Scaling Mode | Stretched |
| Brightness | 130% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Disabled |
|---|---|
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Unknown |
| NVIDIA G-Sync | Unknown |
| Maximum FPS In Game | Unknown |
| Multisampling Anti-Aliasing Mode | 4x MSAA |
| Global Shadow Quality | High |
| Dynamic Shadows | Unknown |
| Model / Texture Detail | High |
| Texture Filtering Mode | Bilinear |
| Shader Detail | High |
| Particle Detail | Unknown |
| Ambient Occlusion | Unknown |
| High Dynamic Range | Unknown |
| FidelityFX Super Resolution | Unknown |
| HUD Scale | 0.85 |
|---|---|
| HUD Color | Pink |
| Radar Centers The Player | Yes |
|---|---|
| Radar is Rotating | Yes |
| Toggle Shape With Scoreboard | Yes |
| Radar Hud Size | 1.199685 |
| Radar Map Zoom | 0.45036 |
he is now on KEYD
Fixed, thank you! 🙂
he is now on bravos gaming
Fixed, thank you! 🙂
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 2; viewmodel_offset_z -2; viewmodel_presetpos 0; viewmodel_recoil 0
STEAM // STREAM
Fixed danoco’s viewmodel, thank you! 🙂