Erik “fl0m” Flom is a professional Counter-Strike 2 player from the United States of America who is currently playing for Mythic. He is also known as being one of the most active and popular Counter-Strike 2 streamers.
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| Name | Erik Flom |
|---|---|
| Birthday | September 14, 1992 |
| Country | United States |
| Team | Mythic |
Erik “fl0m” Flom is a professional Counter-Strike 2 player from the United States of America who is currently playing for Mythic. He is also known as being one of the most active and popular Counter-Strike 2 streamers.

| DPI | 800 |
|---|---|
| Sensitivity | 1.50 |
| eDPI | 1200 |
| Zoom Sensitivity | 1.00 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Style | Classic Static |
|---|---|
| Follow Recoil | No |
| Dot | No |
| Length | 4 |
| Thickness | 1 |
| Gap | 0 |
| Outline | No |
| Color | Green |
| Red | 255 |
| Green | 255 |
| Blue | 255 |
| Alpha | Yes |
| Alpha Value | 255 |
| T Style | No |
| Deployed Weapon Gap | No |
| Sniper Width | 0 |
| FOV | 68 |
|---|---|
| Offset X | 2.5 |
| Offset Y | 1 |
| Offset Z | -1.5 |
| Presetpos | 0 |
| Lower Amt | 0 |
|---|---|
| Amt Lat | 0 |
| Amt Vert | 0 |
| Cycle | 2 |
| Resolution | 2560x1440 |
|---|---|
| Aspect Ratio | 16:9 |
| Scaling Mode | Native |
| Brightness | 130% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Enabled |
|---|---|
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Disabled |
| NVIDIA G-Sync | Unknown |
| Maximum FPS In Game | Unknown |
| Multisampling Anti-Aliasing Mode | 4x MSAA |
| Global Shadow Quality | High |
| Dynamic Shadows | Unknown |
| Model / Texture Detail | High |
| Texture Filtering Mode | Anisotropic 4x |
| Shader Detail | High |
| Particle Detail | High |
| Ambient Occlusion | Medium |
| High Dynamic Range | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| HUD Scale | Unknown |
|---|---|
| HUD Color | Unknown |
| Radar Centers The Player | Unknown |
|---|---|
| Radar is Rotating | Unknown |
| Toggle Shape With Scoreboard | Unknown |
| Radar Hud Size | Unknown |
| Radar Map Zoom | Unknown |

1920×1440 4:3 new res , source : Twitch !res
His specs has changed, from his “!specs” command on stream: 7950X3D AND A 4090
Fixed, thank you! 🙂
does anyone know his SteelSeries/Sonar settings?
Does anyone know what EQ settings he uses for his headset
Using M27QX
Source:
https://twitter.com/fl0mtv/status/1752376319529394643?t=qXpn6HviyH4uqm8AF-qSnw&s=19
Fixed, thank you! 🙂
Fl0m has released his video settings: https://www.youtube.com/watch?v=WD61A7PRu9U
Fixed, thank you! 🙂
samsung g7 i want monitor settings please
Unfortunately we don’t have fl0m’s monitor settings at this point in time, sorry!
im pretty sure his res is 1440p, still 16:9 tho
Fixed fl0m’s resolution, thank you! 🙂
in launders video flom says hes using a 1440p 240hz curved monitor
Fixed fl0m’s monitor, thank you! 🙂
fl0m is using a Deathadder v2 Pro
Fixed fl0m’s mouse, thank you! 🙂
Fl0m is using rtx 3080
Source: https://www.twitch.tv/fl0m
Fixed fl0m’s setup, thank you! 🙂
What is fl0ms nvidia settings?
Unfortunately fl0m’s NVIDIA settings were never shared by him. 🙁
Just here confirming that his res is still 1920x1080p
Proof: https://clips.twitch.tv/StylishCleverChickpeaFailFish
Thank you for confirming fl0m’s resolution. 🙂
fl0m uses an rtx 2080 ti and i9 9900k per this link in his !specs command: https://pastebin.com/rBv4ck0G
Fixed fl0m’s setup, thank you! 🙂
he is using 1920×1080. you can see here: https://www.youtube.com/watch?v=_-T7DudLqLY&t=614s at 1 minute 38 seconds.
Fixed fl0m’s resolution, thank you! 🙂
fl0m’s crosshair is changed: size 4, color 4, style 4, gap 0
Fixed fl0m’s crosshair, thank you! 🙂
How to install the cfg file??
You have to place fl0m’s config here: C:\Program Files (x86)\Steam\userdata\YOURSTEAMID\730\local\cfg
fl0ms sense is 800dpi and 1.5 ingame he posted a new vid today
Fixed fl0m’s sensitivity, thank you! 🙂
Update please, Fl0ms crosshair kinda looks like shrouds one now but a bit smaller
Fixed fl0m’s crosshair, thank you! 🙂
what are the video settings?
Here you go, fl0m’s video settings:
Global Shadow Quality – Very Low
Model / Texture Quality – Low
Effect Detail – High
Shader Detail – High
Multicore Rendering – Enabled
Multisampling Anti-Aliasing Mode – None
Texture Filtering Mode – Antisotropic Billinear
FXAA Anti-Aliasing – Disabled
Wait for Vertical Sync – Disabled
Motion Blur – Disabled