David “devoduvek” Dobrosavljevic was born on November 3, 1994 and is currently playing for Mousquetaires as a rifler.
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| Name | David Dobrosavljevic |
|---|---|
| Birthday | November 3, 1994 |
| Country | France |
| Team | Mousquetaires |
David “devoduvek” Dobrosavljevic was born on November 3, 1994 and is currently playing for Mousquetaires as a rifler.

| DPI | 400 |
|---|---|
| Sensitivity | 1.6 |
| eDPI | 640 |
| Zoom Sensitivity | 1 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Style | Classic Static |
|---|---|
| Follow Recoil | No |
| Dot | No |
| Length | 3 |
| Thickness | 0 |
| Gap | -2 |
| Outline | No |
| Color | Green |
| Red | 255 |
| Green | 255 |
| Blue | 255 |
| Alpha | Yes |
| Alpha Value | 255 |
| T Style | No |
| Deployed Weapon Gap | No |
| Sniper Width | 1 |
| FOV | 68 |
|---|---|
| Offset X | 2.5 |
| Offset Y | 0 |
| Offset Z | -1.5 |
| Presetpos | 2 |
| Lower Amt | 21 |
|---|---|
| Amt Lat | 0.4 |
| Amt Vert | 0.25 |
| Cycle | 0.98 |
| Resolution | 1280x800 |
|---|---|
| Aspect Ratio | 16:10 |
| Scaling Mode | Black Bars |
| Brightness | 130% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Disabled |
|---|---|
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Disabled |
| NVIDIA G-Sync | Unknown |
| Maximum FPS In Game | Unknown |
| Multisampling Anti-Aliasing Mode | 4x MSAA |
| Global Shadow Quality | Low |
| Dynamic Shadows | Unknown |
| Model / Texture Detail | Low |
| Texture Filtering Mode | Bilinear |
| Shader Detail | High |
| Particle Detail | Low |
| Ambient Occlusion | Disabled |
| High Dynamic Range | Performance |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| HUD Scale | Unknown |
|---|---|
| HUD Color | Unknown |
| Radar Centers The Player | Unknown |
|---|---|
| Radar is Rotating | Unknown |
| Toggle Shape With Scoreboard | Unknown |
| Radar Hud Size | Unknown |
| Radar Map Zoom | Unknown |
1280×800 size 4 gap -2
Fixed devoduvek’s resolution & crosshair, thank you! 🙂
1024×768 bb 400 dpi 1.8 sens on twitch bot
Fixed devoduvek’s resolution & sensitivity, thank you! 🙂