Leonardo “Laski” Arroyo is a Counter-Strike 2 content creator from the United States.
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| Name | Leonardo Arroyo |
|---|---|
| Birthday | December 11, 1996 |
| Country | United States |
| Team | Content Creator |
Leonardo “Laski” Arroyo is a Counter-Strike 2 content creator from the United States.

| DPI | 800 |
|---|---|
| Sensitivity | 0.795 |
| eDPI | 636 |
| Zoom Sensitivity | 1 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Style | Classic Static |
|---|---|
| Follow Recoil | No |
| Dot | Yes |
| Length | 2.5 |
| Thickness | 1 |
| Gap | -6 |
| Outline | No |
| Color | Yellow |
| Red | 0 |
| Green | 255 |
| Blue | 255 |
| Alpha | Yes |
| Alpha Value | 54 |
| T Style | No |
| Deployed Weapon Gap | No |
| Sniper Width | 1 |
| FOV | 68 |
|---|---|
| Offset X | 2.5 |
| Offset Y | 0 |
| Offset Z | -0.8 |
| Presetpos | 2 |
| Lower Amt | Unknown |
|---|---|
| Amt Lat | Unknown |
| Amt Vert | Unknown |
| Cycle | Unknown |
| Resolution | 1024x768 |
|---|---|
| Aspect Ratio | 4:3 |
| Scaling Mode | Stretched |
| Brightness | 80% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Disabled |
|---|---|
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Enabled |
| NVIDIA G-Sync | Unknown |
| Maximum FPS In Game | Unknown |
| Multisampling Anti-Aliasing Mode | 4x MSAA |
| Global Shadow Quality | High |
| Dynamic Shadows | Unknown |
| Model / Texture Detail | High |
| Texture Filtering Mode | Anisotropic 4x |
| Shader Detail | High |
| Particle Detail | High |
| Ambient Occlusion | Disabled |
| High Dynamic Range | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| HUD Scale | Unknown |
|---|---|
| HUD Color | Unknown |
| Radar Centers The Player | Unknown |
|---|---|
| Radar is Rotating | Unknown |
| Toggle Shape With Scoreboard | Unknown |
| Radar Hud Size | Unknown |
| Radar Map Zoom | Unknown |
| Digital Vibrance | 75% |
|---|