Nick “Nickmercs” Kolcheff is a full-time content creator and streamer from the United States of America.
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| Name | Nick Kolcheff |
|---|---|
| Birthday | November 21, 1990 |
| Country | United States |
| Team | FaZe Clan |
Nick “Nickmercs” Kolcheff is a full-time content creator and streamer from the United States of America.

| Custom Look Controls | Off |
|---|---|
| Look Sensitivity | High (4) |
| Look Sensitivity (ADS) | Default (3) |
| Response Curve | Classic |
| Look Deadzone | Small |
| Movement Deadzone | Small |
| Inverted Look | Off |
| Vibration | Off |
| Button Layout | Default |
|---|---|
| Stick Layout | Default |
| Interact/Reload Button | Tap to Use and Reload |
| Crouch Button | Toggle |
| Aim Button | Hold |
| Survival Slot Button | On |
| Trigger Deadzones | Moderate |
| Display Mode | Full Screen |
|---|---|
| Resolution | 1920x1080 |
| Aspect Ratio | 16:9 |
| Brightness | 50% |
| FOV | 110 |
| FOV Ability Scaling | Enabled |
| Sprint View Shake | Minimal |
| V-Sync | Disabled |
|---|---|
| NVIDIA Reflex | Enabled + Boost |
| Anti-Aliasing | None |
| Texture Streaming Budget | Medium (3GB VRAM) |
| Texture Filtering | Bilinear |
| Ambient Occlusion Quality | Disabled |
| Sun Shadow Coverage | Low |
| Sun Shadow Detail | Low |
| Spot Shadow Detail | Disabled |
| Volumetric Lighting | Disabled |
| Dynamic Spot Shadows | Disabled |
| Model Detail | Low |
| Effects Detail | Low |
| Impact Marks | Disabled |
| Ragdolls | Low |
| Controller Auto-Run | On |
|---|---|
| Edit Hold Time | 0.114 Seconds |
| Build Immediately (Builder Pro) | Unknown |
| Slide Hold Time | Unknown |
| Reset Camera Axes | Unknown |
| Reset Camera Time | Unknown |
| Vibration | Off |
| Edit Mode Sensitivity Multiplier | 1.4x |
|---|---|
| Build Mode Sensitivity Multiplier | 1.7x |
| Look Horizontal Speed | 47% |
|---|---|
| Look Vertical Speed | 44% |
| Turning Horizontal Boost | 0% |
| Turning Vertical Boost | 0% |
| Turning Boost Ramp Time | 0.00 Seconds |
| Instant Boost When Building | Off |
| ADS Look Horizontal Speed | 16% |
|---|---|
| ADS Look Vertical Speed | 13% |
| ADS Turning Horizontal Boost | 0% |
| ADS Turning Vertical Boost | 0% |
| ADS Turning Boost Ramp Time | 0.00 Seconds |
| Look Dampening Time | 0.00 Seconds |
|---|---|
| Look Input Curve | Exponential |
| Aim Assist Strength | 100% |
| Left Stick Deadzone | 15% |
|---|---|
| Right Stick Deadzone | 18% |
| Enable Foot Controller | Off |
|---|---|
| Foot Controller Dead Zone | Unknown |
| Foot Controller Max Throttle | Unknown |
| Aim Down Sights | L2 |
|---|---|
| Previous Weapon | L1 |
| Attack / Confirm | R2 |
| Next Weapon | R1 |
| Inventory | D-Pad Up |
| Place Marker | D-Pad Left |
| Map | D-Pad Right |
| Push To Talk | Unknown |
| Sprint / Auto Sprint | L3 |
| Edit | Triangle (SCUF 2) |
| Toggle Pickaxe | Touch Pad |
| Reload / Interact | Square |
| Switch Mode | Circle |
| Jump | Cross (SCUF 1) |
| Crouch / Slide / Repair | R3 |
| Stair Piece | L2 |
|---|---|
| Roof Piece | L1 |
| Wall Piece | R2 |
| Floor Piece | R1 |
| Inventory | D-Pad Up |
| Change Material / Trap | D-Pad Right |
| Map | Unknown |
| Push To Talk | Unknown |
| Sprint / Auto Sprint | L3 |
| Edit | Triangle (SCUF 2) |
| Toggle Pickaxe | Touch Pad |
| Trap Picker / Place / Interact | Square |
| Switch Mode | Circle |
| Jump | Cross (SCUF 1) |
| Rotate / Repair / Change Trap | R3 |
| Select | R2 |
|---|---|
| Inventory | D-Pad Up |
| Push To Talk | Unknown |
| Map | Unknown |
| Sprint / Auto Sprint | L3 |
| Toggle Pickaxe | Touch Pad |
| Jump | Cross (SCUF 1) |
| Reset | Unknown |
| Confirm | Triangle (SCUF 2) |
| Window Mode | Fullscreen |
|---|---|
| Resolution | 1920x1080 |
| Vsync | Unknown |
| Frame Rate Limit | 360 FPS |
| Rendering Mode | Unknown |
| HUD Scale | 90% |
| Brightness | 100% |
|---|---|
| User Interface Contrast | 1x |
| Color Blind Mode | Protanope |
| Color Blind Strength | 10 |
| Motion Blur | Unknown |
| Anti-Aliasing & Super Resolution | Off |
|---|---|
| Temporal Super Resolution | Unknown |
| 3D Resolution | Unknown |
| Dynamic 3D Resolution | Unknown |
| Nanite Virtualized Geometry | Unknown |
| Shadows | Off |
| Global Illumination | Unknown |
| Reflections | Unknown |
| View Distance | Epic |
| Textures | Low |
| Effects | Low |
| Post Processing | Low |
| Hardware Ray Tracing | Unknown |
| Show FPS | On |
|---|---|
| NVIDIA Reflex Low Latency | Unknown |
| Button Layout | tactical |
|---|---|
| Stick Layout Preset | Default |
| Left Stick Min Input Deadzone | 0.15 |
| Right Stick Min Input Deadzone | 0.15 |
| Left Stick Max Input Deadzone | 0.15 |
| Right Stick Max Input Deadzone | 0.15 |
| Horizontal Stick Sensitivity | 6 |
| Vertical Stick Sensitivity | 6 |
| ADS Sensitivity Multiplier | 1 |
| Custom Sensitivity Per Zoom | 0 |
| Aim Response Curve Type | Standard |
| Controller Vibration | Disabled |
| Gas Mask is Toggle Only | Unknown |
| Aim Assist | Standard |
| Scale Aim Assist with FOV | Enabled |
| Aim Down Sight Behavior | Hold |
|---|---|
| Steady Aim Behavior | Hold |
| Equipment Behavior | Hold |
| Depleted Ammo Weapon Switch | Enabled |
| Armor Plate Behavior | Apply One |
| Slide Behavior | Tap |
|---|---|
| Automatic Sprint | Disabled |
| Resolution | 1920x1080 |
|---|---|
| Display Mode | fullscreen |
| V-Sync | Disabled |
| Brightness | 50 |
| Display Gamma | 2.2 (sRGB) |
| NVIDIA Reflex Low Latency | Enabled + Boost |
| Field of View | Unknown |
| ADS Field of View | Unknown |
| Camera Movement | Default - 100% |
| Render Resolution | 100 |
|---|---|
| Streaming Quality | Normal |
| Texture Resolution | Normal |
| Texture Filter Anisotropic | Normal |
| Particle Quality | High |
| Bullet Impacts & Sprays | Enabled |
| Tessellation | Disabled |
| Dismemberment & Gore Effects | Disabled |
| On-demand Texture Streaming | High Quality |
| Filmic Strength | 0 |
|---|---|
| Film Grain | 0 |
| NVIDIA DLSS | Quality |
| Anti-Aliasing | Quality |
| Depth of Field | Disabled |
| World Motion Blur | Disabled |
| Weapon Motion Blur | Disabled |
| Shadow Map Resolution | Low |
|---|---|
| Cache Spot Shadows | Enabled |
| Cache Sun Shadows | Enabled |
| Particle Lighting | Low |
| DirectX Raytracing | Disabled |
| Ambient Occlusion | Disabled |
| Screen Space Reflection (SSR) | Disabled |
he uses the Beyerdynamic DT 990 Pro now
Updated Nickmercs’ headset, thanks!