Primary
| Color | Green Yellow |
|---|---|
| Crosshair Color | #dfff00 |
| Outlines | On |
| Outline Opacity | 0.616 |
| Outline Thickness | 1 |
| Center Dot | On |
| Center Dot Opacity | 0.666 |
| Center Dot Thickness | 4 |
| Name | Jakub Szygulski |
|---|---|
| Birthday | July 8, 1985 |
| Country | Poland |
| Team | DRX |
Jakub “Lothar” Szygulski is a full-time content creator and streamer for DRX. He is a former professional Fortnite player and is currently a freelance broadcast analyst for various VALORANT tournaments.

| DPI | 1600 |
|---|---|
| Sensitivity | 0.20 |
| Scoped Sensitivity | 1 |
| ADS Sensitivity | Unknown |
| eDPI | 320 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Raw Input Buffer | Unknown |
| Color | Green Yellow |
|---|---|
| Crosshair Color | #dfff00 |
| Outlines | On |
| Outline Opacity | 0.616 |
| Outline Thickness | 1 |
| Center Dot | On |
| Center Dot Opacity | 0.666 |
| Center Dot Thickness | 4 |
| Show Inner Lines | Off |
|---|---|
| Movement Error | Off |
| Firing Error | Off |
| Show Outer Lines | Off |
|---|---|
| Movement Error | Off |
| Firing Error | Off |
| Code | 0;P;c;3;o;0.616;d;1;z;4;a;0.666;0b;0;1b;0 |
|---|
| Walk | L-Shift |
|---|---|
| Crouch | Space Bar |
| Jump | Mouse Wheel Down |
| Use Object | T |
| Equip Primary Weapon | 2 |
| Equip Secondary Weapon | 3 |
| Equip Melee Weapon | 4 |
| Equip Spike | 5 |
| Use/Equip Ability: 1 | F |
| Use/Equip Ability: 2 | R |
| Use/Equip Ability: 3 | E |
| Use/Equip Ability: Ultimate | X |
| Rotate | Fixed |
|---|---|
| Fixed Orientation | Based On Side |
| Keep Player Centered | Off |
| Minimap Size | 1.001 |
| Minimap Zoom | 0.901 |
| Minimap Vision Cones | On |
| Show Map Region Names | Always |
| Resolution | 2560x1440 |
|---|---|
| Aspect Ratio | 16:9 |
| Aspect Ratio Method | Fill |
| Display Mode | Fullscreen |
| Multithreaded Rendering | On |
|---|---|
| Material Quality | High |
| Texture Quality | High |
| Detail Quality | High |
| UI Quality | Low |
| Vignette | On |
| VSync | Off |
| Anti-Aliasing | MSAA 4x |
| Anisotropic Filtering | 8x |
| Improve Clarity | Off |
| Experimental Sharpening | Off |
| Bloom | On |
| Distortion | On |
| Cast Shadows | On |
| Enemy Highlight Color | Unknown |
|---|
| DPI | 500 |
|---|---|
| Hz | 1000 |
| X-Axis Sensitivity | 13.0% |
| Y-Axis Sensitivity | 13.0% |
| Targeting Sensitivity | 100.0% |
| Scope Sensitivity | 100.0% |
| Building Sensitivity | Unknown |
| Editing Sensitivity | Unknown |
| Crouch | Unknown |
|---|---|
| Jump | Unknown |
| Sprint | Unknown |
| Harvesting Tool | Unknown |
|---|---|
| Weapon Slot 1 | Unknown |
| Weapon Slot 2 | Unknown |
| Weapon Slot 3 | Unknown |
| Weapon Slot 4 | Unknown |
| Weapon Slot 5 | Unknown |
| Use | Mouse Button 4 |
| Wall | Q |
|---|---|
| Floor | L-Shift |
| Stairs | E |
| Roof | X-F |
| Trap | T |
| Rotate Building | R |
| Building Edit | Unknown |
| Turbo Building | Unknown |
| Confirm Edit on Release | Unknown |
| Disable Pre-Edit Option | Unknown |
| Window Mode | Fullscreen |
|---|---|
| Resolution | 2560x1440 |
| Vsync | Unknown |
| Frame Rate Limit | Unknown |
| Rendering Mode | Unknown |
| HUD Scale | 100% |
| Brightness | Unknown |
|---|---|
| User Interface Contrast | Unknown |
| Color Blind Mode | Unknown |
| Color Blind Strength | Unknown |
| Motion Blur | Unknown |
| Anti-Aliasing & Super Resolution | Off |
|---|---|
| Temporal Super Resolution | Unknown |
| 3D Resolution | Unknown |
| Dynamic 3D Resolution | Unknown |
| Nanite Virtualized Geometry | Unknown |
| Shadows | Off |
| Global Illumination | Unknown |
| Reflections | Unknown |
| View Distance | Epic |
| Textures | Low |
| Effects | Low |
| Post Processing | Low |
| Hardware Ray Tracing | Unknown |
| Show FPS | On |
|---|---|
| NVIDIA Reflex Low Latency | Unknown |