Primary
| Color | Cyan |
|---|---|
| Crosshair Color | #00ffff |
| Outlines | Off |
| Center Dot | Off |
| Name | Daniel Kim |
|---|---|
| Birthday | November 9, 1995 |
| Country | United States |
| Team | Free Agent |
Daniel “vice” Kim is a professional VALORANT player from the United States of America who is currently a free agent. He is a former Cloud9 Blue player.
He is a former Counter-Strike: Global-Offensive player, where he played for teams such as Cloud9 and Rogue. He switched to VALORANT in August of 2020.

| DPI | 800 |
|---|---|
| Sensitivity | 0.245 |
| Scoped Sensitivity | 1 |
| ADS Sensitivity | Unknown |
| eDPI | 196 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Raw Input Buffer | On |
| Color | Cyan |
|---|---|
| Crosshair Color | #00ffff |
| Outlines | Off |
| Center Dot | Off |
| Show Inner Lines | On |
|---|---|
| Inner Line Opacity | 1 |
| Inner Line Length | 2 |
| Inner Line Thickness | 2 |
| Inner Line Offset | 4 |
| Movement Error | Off |
| Firing Error | Off |
| Show Outer Lines | Off |
|---|---|
| Movement Error | Off |
| Firing Error | Off |
| Code | Unknown |
|---|
| Walk | L-Shift |
|---|---|
| Crouch | L-Ctrl |
| Jump | Space Bar / Mouse Wheel Down |
| Use Object | E |
| Equip Primary Weapon | 1 |
| Equip Secondary Weapon | 2 |
| Equip Melee Weapon | 3 |
| Equip Spike | 4 |
| Use/Equip Ability: 1 | Mouse Button 5 |
| Use/Equip Ability: 2 | V |
| Use/Equip Ability: 3 | C |
| Use/Equip Ability: Ultimate | X |
| Rotate | Rotate |
|---|---|
| Fixed Orientation | Based On Side |
| Keep Player Centered | On |
| Minimap Size | 1.1 |
| Minimap Zoom | 0.9 |
| Minimap Vision Cones | On |
| Show Map Region Names | Always |
| Resolution | 1280x960 |
|---|---|
| Aspect Ratio | 4:3 |
| Aspect Ratio Method | Fill |
| Display Mode | Fullscreen |
| Multithreaded Rendering | On |
|---|---|
| Material Quality | Low |
| Texture Quality | Low |
| Detail Quality | Low |
| UI Quality | Low |
| Vignette | Off |
| VSync | Off |
| Anti-Aliasing | None |
| Anisotropic Filtering | 1x |
| Improve Clarity | On |
| Experimental Sharpening | Unknown |
| Bloom | Off |
| Distortion | Off |
| Cast Shadows | On |
| Enemy Highlight Color | Unknown |
|---|
| DPI | 400 |
|---|---|
| Sensitivity | 1.80 |
| eDPI | 720 |
| Zoom Sensitivity | 1 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Style | 4 |
|---|---|
| Follow Recoil | Unknown |
| Dot | 0 |
| Length | 2 |
| Thickness | 1 |
| Gap | -4 |
| Outline | 0 |
| Outlinethickness | Unknown |
| Color | 0 |
| Red | Unknown |
| Green | Unknown |
| Blue | Unknown |
| Alpha | Unknown |
| Alpha Value | 255 |
| T Style | Unknown |
| Deployed Weapon Gap | Unknown |
| Sniper Width | Unknown |
| FOV | 68 |
|---|---|
| Offset X | 2.5 |
| Offset Y | 0 |
| Offset Z | -1.5 |
| Presetpos | 2 |
| Lower Amt | 21 |
|---|---|
| Amt Lat | 0.4 |
| Amt Vert | 0.25 |
| Cycle | 0.98 |
| Resolution | Unknown |
|---|---|
| Aspect Ratio | Unknown |
| Scaling Mode | Unknown |
| Brightness | Unknown |
| Display Mode | Unknown |
| Boost Player Contrast | Unknown |
|---|---|
| V-Sync | Unknown |
| NVIDIA Reflex Low Latency | Unknown |
| NVIDIA G-Sync | Unknown |
| Maximum FPS In Game | Unknown |
| Multisampling Anti-Aliasing Mode | Unknown |
| Global Shadow Quality | Unknown |
| Dynamic Shadows | Unknown |
| Model / Texture Detail | Unknown |
| Texture Filtering Mode | Unknown |
| Shader Detail | Unknown |
| Particle Detail | Unknown |
| Ambient Occlusion | Unknown |
| High Dynamic Range | Unknown |
| FidelityFX Super Resolution | Unknown |
| HUD Scale | Unknown |
|---|---|
| HUD Color | Unknown |
| Radar Centers The Player | Unknown |
|---|---|
| Radar is Rotating | Unknown |
| Toggle Shape With Scoreboard | Unknown |
| Radar Hud Size | Unknown |
| Radar Map Zoom | Unknown |
| DyAc | Premium |
|---|---|
| Black eQualizer | 5 |
| Color Vibrance | 10 |
| Low Blue Light | 0 |
| Picture Mode | Standard |
|---|---|
| Brightness | 78 |
| Contrast | 50 |
| Sharpness | 6 |
| Gamma | Gamma 3 |
| Color Temperature | User Define |
| Red | 91 |
| Green | 100 |
| Blue | 99 |
| AMA | Premium |
Vice left C9 for Andbox on March 16th 2021. I’ll miss him
Updated!
vice is using 800 dpi 0.245 from his latest stream.
Fixed vice’s sensitivity, thank you! 🙂
cl_bob_lower ?
Unfortunately vice’s config was never shared by him which includes his cl_bob settings. 🙁
he is using hyperx alloy fps pro
source: https://www.youtube.com/watch?v=KWrzzCMt3m8
Fixed vice’s keyboard, thank you! 🙂
Here is vice’s crosshair https://www.youtube.com/watch?v=KWrzzCMt3m8&t=141s
Also using the HyperX FURY S – Speed Edition and using the HyperX Revolver Gun Metal but unconfirmed if he is using the Revolver S or just the Revolver.
Fixed vice’s crosshair & gear, thank you! 🙂
cl_bob_lower?
Unfortunately vice’s config was never shared by him which includes his cl_bob settings. 🙁
Using HyperX Alloy FPS at EPL
Fixed vice’s keyboard, thank you! 🙂
How do you know the crosshair, viewmodel, and the rest of vice? Could you reply, so sometimes I could help update this site <3
vice’s settings are from his most recent twitch stream. 🙂
He is using Logitech G Pro Wireless at Blast
Fixed vice’s mouse, thank you! 🙂
He is using Roccat Taito Control at blast pro series miami
Fixed vice’s mousepad, thank you! 🙂
ask him for is config pls
Unfortunately vice’s config was never shared by him and there is no way to contact him right now. 🙁
He’s playing 1280 by 960 stretched with 1.8 sens. His crosshair is size 2, gap -3, color 2, thickness 0, alpha 255, dot 0.
Source: Latest stream
Fixed vice’s settings, thank you! 🙂
playing for cloud9
Fixed, thank you! 🙂
stream says 2.2 sens
Fixed vice’s sensitivity, thank you! 🙂
Vice using EC1-B CS:GO edition at Faceit major 2018
Fixed vice’s mouse, thank you! 🙂