Primary
| Color | White |
|---|---|
| Crosshair Color | #ffffff |
| Outlines | On |
| Outline Opacity | 1 |
| Outline Thickness | 1 |
| Center Dot | On |
| Center Dot Opacity | 1 |
| Center Dot Thickness | 2 |
| Name | Ahmed Taimour |
|---|---|
| Birthday | July 16, 2000 |
| Country | Egypt |
| Team | Free Agent |
Ahmed “Alone” Taimour is a professional VALORANT player from Egypt.

| DPI | 800 |
|---|---|
| Sensitivity | 0.4 |
| Scoped Sensitivity | 1 |
| ADS Sensitivity | 1 |
| eDPI | 320 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Raw Input Buffer | On |
| Color | White |
|---|---|
| Crosshair Color | #ffffff |
| Outlines | On |
| Outline Opacity | 1 |
| Outline Thickness | 1 |
| Center Dot | On |
| Center Dot Opacity | 1 |
| Center Dot Thickness | 2 |
| Show Inner Lines | Off |
|---|---|
| Movement Error | Off |
| Firing Error | Off |
| Show Outer Lines | Off |
|---|---|
| Movement Error | Off |
| Firing Error | Off |
| Code | Unknown |
|---|
| Walk | L-Shift |
|---|---|
| Crouch | L-Ctrl |
| Jump | Space Bar |
| Use Object | E |
| Equip Primary Weapon | 1 |
| Equip Secondary Weapon | 2 |
| Equip Melee Weapon | 3 |
| Equip Spike | 4 |
| Use/Equip Ability: 1 | C |
| Use/Equip Ability: 2 | Q |
| Use/Equip Ability: 3 | T |
| Use/Equip Ability: Ultimate | X |
| Rotate | Rotate |
|---|---|
| Fixed Orientation | Based On Side |
| Keep Player Centered | Off |
| Minimap Size | 1.167 |
| Minimap Zoom | 1 |
| Minimap Vision Cones | On |
| Show Map Region Names | Always |
| Resolution | 1280x960 |
|---|---|
| Aspect Ratio | 4:3 |
| Aspect Ratio Method | Letterbox |
| Display Mode | Fullscreen |
| Multithreaded Rendering | On |
|---|---|
| Material Quality | Low |
| Texture Quality | Low |
| Detail Quality | Low |
| UI Quality | Low |
| Vignette | Off |
| VSync | Off |
| Anti-Aliasing | None |
| Anisotropic Filtering | 1x |
| Improve Clarity | Off |
| Experimental Sharpening | Off |
| Bloom | Off |
| Distortion | Off |
| Cast Shadows | Off |
| Enemy Highlight Color | Yellow (Protanopia) |
|---|
| DPI | 800 |
|---|---|
| Sensitivity | 1.18 |
| eDPI | 944 |
| Zoom Sensitivity | 1 |
| Hz | Unknown |
| Windows Sensitivity | Unknown |
| Style | Unknown |
|---|---|
| Follow Recoil | Unknown |
| Dot | Unknown |
| Length | Unknown |
| Thickness | Unknown |
| Gap | Unknown |
| Outline | Unknown |
| Outlinethickness | Unknown |
| Color | Unknown |
| Red | Unknown |
| Green | Unknown |
| Blue | Unknown |
| Alpha | Unknown |
| Alpha Value | Unknown |
| T Style | Unknown |
| Deployed Weapon Gap | Unknown |
| Sniper Width | Unknown |
| FOV | 68 |
|---|---|
| Offset X | 2.5 |
| Offset Y | 2 |
| Offset Z | -1.5 |
| Presetpos | 1 |
| Lower Amt | Unknown |
|---|---|
| Amt Lat | Unknown |
| Amt Vert | Unknown |
| Cycle | Unknown |
| Resolution | 1280x960 |
|---|---|
| Aspect Ratio | 4:3 |
| Scaling Mode | Unknown |
| Brightness | 93% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Enabled |
|---|---|
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Enabled |
| NVIDIA G-Sync | Disabled |
| Maximum FPS In Game | 0 |
| Multisampling Anti-Aliasing Mode | CMAA2 |
| Global Shadow Quality | Low |
| Dynamic Shadows | All |
| Model / Texture Detail | Low |
| Texture Filtering Mode | Bilinear |
| Shader Detail | Low |
| Particle Detail | Low |
| Ambient Occlusion | Disabled |
| High Dynamic Range | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| HUD Scale | 1.00 |
|---|---|
| HUD Color | White |
| Radar Centers The Player | Yes |
|---|---|
| Radar is Rotating | Yes |
| Toggle Shape With Scoreboard | Yes |
| Radar Hud Size | 1 |
| Radar Map Zoom | 0.7 |