Ivan “iM” Mihai was born on July 29, 1999 and is currently playing for Natus Vincere as a rifler.
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| Name | Ivan Mihai |
|---|---|
| Birthday | July 29, 1999 |
| Country | Romania |
| Team | Natus Vincere |
Ivan “iM” Mihai was born on July 29, 1999 and is currently playing for Natus Vincere as a rifler.

| DPI | 400 |
|---|---|
| Sensitivity | 2.3 |
| eDPI | 920 |
| Zoom Sensitivity | 0.98 |
| Hz | 2000 |
| Windows Sensitivity | 6 |
| Style | Classic Static |
|---|---|
| Follow Recoil | No |
| Dot | No |
| Length | 2 |
| Thickness | 0 |
| Gap | -2 |
| Outline | No |
| Color | Cyan |
| Red | 255 |
| Green | 255 |
| Blue | 255 |
| Alpha | Yes |
| Alpha Value | 250 |
| T Style | No |
| Deployed Weapon Gap | No |
| Sniper Width | 0 |
| FOV | 60 |
|---|---|
| Offset X | 0 |
| Offset Y | 1 |
| Offset Z | -2 |
| Presetpos | 0 |
| Lower Amt | 5 |
|---|---|
| Amt Lat | 0.33 |
| Amt Vert | 0.14 |
| Cycle | 0.98 |
| Resolution | 1280x960 |
|---|---|
| Aspect Ratio | 4:3 |
| Scaling Mode | Stretched |
| Brightness | 122% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Disabled |
|---|---|
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Enabled |
| NVIDIA G-Sync | Disabled |
| Maximum FPS In Game | 0 |
| Multisampling Anti-Aliasing Mode | 4x MSAA |
| Global Shadow Quality | Very High |
| Dynamic Shadows | All |
| Model / Texture Detail | Low |
| Texture Filtering Mode | Anisotropic 4x |
| Shader Detail | Low |
| Particle Detail | Low |
| Ambient Occlusion | Disabled |
| High Dynamic Range | Performance |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| HUD Scale | 0.878 |
|---|---|
| HUD Color | Blue |
| Radar Centers The Player | Yes |
|---|---|
| Radar is Rotating | Yes |
| Toggle Shape With Scoreboard | Yes |
| Radar Hud Size | 0.86295 |
| Radar Map Zoom | 0.4 |
| DyAc | Premium |
|---|---|
| Black eQualizer | 9 |
| Color Vibrance | 10 |
| Low Blue Light | 0 |
| Picture Mode | FPS 2 |
|---|---|
| Brightness | 100 |
| Contrast | 60 |
| Sharpness | 8 |
| Gamma | Gamma 1 |
| Color Temperature | Normal |
| AMA | Premium |
| Digital Vibrance | 60% |
|---|
Zowie G-SR III (look at tape)
Source: https://youtu.be/3AThwi0Hl7A?t=285
Fixed, thank you! 🙂
Keyboard : G PRO X TKL RAPID Black
Mousepad : Artisan Black (covered the logo with tape)
Source : https://www.hltv.org/gallery/view/227733 and https://www.hltv.org/gallery/view/227741
Fixed, thank you! 🙂
Crosshair against Spirit in Blast on Ancient: CSGO-rsDHb-QDmGE-VikD2-dApWC-kJCEB
Fixed, thank you! 🙂
using blue hud color
proof: https://imgur.com/GFOndcj
Fixed, thank you! 🙂
sennheiser cx300s
https://www.hltv.org/gallery/view/216863
Fixed, thank you! 🙂
Using Logitech G Pro X TKL white. Source: https://www.twitch.tv/videos/2244844315?t=09h39m17s
Fixed, thank you! 🙂
CROSSHAIR:
Size 2
Gap -2
color 4
thicnkess 0
POV Last match vs Astralis
11/08/2024.
Fixed, thank you! 🙂
Huntsman V3 Pro TKL White at IEM Cologne
https://www.hltv.org/gallery/view/208091
Fixed, thank you! 🙂
Processor : Ryzen 9 7950x3d
Source : youtube live stream
Fixed, thank you! 🙂
zoom sens is 0.98 + brightness is 122%
https://cybershoke.net/iM/config
Fixed, thank you! 🙂
Uses razer moray in last match at esl pro league
Fixed, thank you! 🙂
Now using 4080 Super + Reflex.
Source: https://twitter.com/iMeCSGO/status/1782484713069793614
Fixed, thank you! 🙂
crosshair’s size: 3 (not 2)
cl_usenewbob: 1 (true)
source: his latest livestream
Fixed, thank you! 🙂
He is using: Logitech G915 TKL BLACK
Source: NAVI latest TikTok
Fixed, thank you! 🙂
He is using: Logitech G Pro X TKL lightspeed black keyboard
Source: His last instagram story
Fixed, thank you! 🙂
Seems like Logitech G Pro X Superlight 2 White
Source: His last instagram story
Fixed, thank you! 🙂
Seems like Zowie U2 at blast premier
Fixed, thank you! 🙂
logitech g333
source: hltv
Fixed, thank you! 🙂
His config can be found here: https://cloud.navi.gg/s/w6HsAcTkTaXE6LR
Fixed, thank you! 🙂
CS2 Settings:
Boost Player Contrast: Disabled
Wait for Vertical Sync: Disabled
Anti-aliasing: 4x MSAA
Global Shadow Quality: Very High
Model/Texture Detail: Low
Texture Filtering: Anisotropic 4x
Shader Detail: Low
Particle Detail: Low
Ambient Occlusion: Disabled
High Dynamic Range: Performance
FSR: Disabled
Nvidia Reflex: Enabled
Source: https://www.youtube.com/watch?v=LBmFrFCM6Ow
Fixed, thank you! 🙂