Gabriel “ponter” Amaral was born on January 30, 2001 and is currently playing for ODDIK as a rifler.
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| Name | Gabriel Amaral |
|---|---|
| Birthday | January 30, 2001 |
| Country | Brazil |
| Team | ODDIK |
Gabriel “ponter” Amaral was born on January 30, 2001 and is currently playing for ODDIK as a rifler.

| DPI | 400 |
|---|---|
| Sensitivity | 1.35 |
| eDPI | 540 |
| Zoom Sensitivity | 1 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Style | Classic Static |
|---|---|
| Follow Recoil | No |
| Dot | No |
| Length | 3 |
| Thickness | 0.5 |
| Gap | -2 |
| Outline | No |
| Color | Green |
| Red | 24 |
| Green | 0 |
| Blue | 24 |
| Alpha | Yes |
| Alpha Value | 255 |
| T Style | No |
| Deployed Weapon Gap | No |
| Sniper Width | 1 |
| FOV | 68 |
|---|---|
| Offset X | 2.5 |
| Offset Y | 0 |
| Offset Z | -1.5 |
| Presetpos | 2 |
| Lower Amt | Unknown |
|---|---|
| Amt Lat | Unknown |
| Amt Vert | Unknown |
| Cycle | Unknown |
| Resolution | 1920x1080 |
|---|---|
| Aspect Ratio | 16:9 |
| Scaling Mode | Native |
| Brightness | 80% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Disabled |
|---|---|
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Disabled |
| NVIDIA G-Sync | Unknown |
| Maximum FPS In Game | Unknown |
| Multisampling Anti-Aliasing Mode | 8x MSAA |
| Global Shadow Quality | High |
| Dynamic Shadows | Unknown |
| Model / Texture Detail | Medium |
| Texture Filtering Mode | Anisotropic 4x |
| Shader Detail | High |
| Particle Detail | Low |
| Ambient Occlusion | High |
| High Dynamic Range | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| HUD Scale | Unknown |
|---|---|
| HUD Color | Unknown |
| Radar Centers The Player | Unknown |
|---|---|
| Radar is Rotating | Unknown |
| Toggle Shape With Scoreboard | Unknown |
| Radar Hud Size | Unknown |
| Radar Map Zoom | Unknown |
| DyAc | Premium |
|---|---|
| Black eQualizer | 15 |
| Color Vibrance | 16 |
| Low Blue Light | 0 |
| Picture Mode | Gamer 1 |
|---|---|
| Brightness | 90 |
| Contrast | 50 |
| Sharpness | 7 |
| Gamma | Gamma 4 |
| Color Temperature | Normal |
| AMA | High |
| Digital Vibrance | 100% |
|---|