wastzera is a Counter-Strike 2 content creator for Imperial Esports.
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| Name | N/A |
|---|---|
| Birthday | N/A |
| Country | Brazil |
| Team | Imperial Esports |
wastzera is a Counter-Strike 2 content creator for Imperial Esports.

| DPI | 800 |
|---|---|
| Sensitivity | 1.1 |
| eDPI | 880.00 |
| Zoom Sensitivity | 1 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Style | Classic Static |
|---|---|
| Follow Recoil | No |
| Dot | No |
| Length | 1.5 |
| Thickness | 1 |
| Gap | -3 |
| Outline | No |
| Color | Yellow |
| Red | 0 |
| Green | 255 |
| Blue | 0 |
| Alpha | Yes |
| Alpha Value | 255 |
| T Style | No |
| Deployed Weapon Gap | No |
| Sniper Width | 1 |
| FOV | 68 |
|---|---|
| Offset X | 2.5 |
| Offset Y | 0 |
| Offset Z | -1.5 |
| Presetpos | 2 |
| Lower Amt | Unknown |
|---|---|
| Amt Lat | Unknown |
| Amt Vert | Unknown |
| Cycle | Unknown |
| Resolution | 1280x960 |
|---|---|
| Aspect Ratio | 5:3 |
| Scaling Mode | Stretched |
| Brightness | 93% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Disabled |
|---|---|
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Enabled |
| NVIDIA G-Sync | Disabled |
| Maximum FPS In Game | 0 |
| Multisampling Anti-Aliasing Mode | 4x MSAA |
| Global Shadow Quality | Medium |
| Dynamic Shadows | All |
| Model / Texture Detail | Low |
| Texture Filtering Mode | Anisotropic 16x |
| Shader Detail | High |
| Particle Detail | Low |
| Ambient Occlusion | Disabled |
| High Dynamic Range | Performance |
| FidelityFX Super Resolution | Performance |
| HUD Scale | 1.1 |
|---|---|
| HUD Color | White |
| Radar Centers The Player | Yes |
|---|---|
| Radar is Rotating | Yes |
| Toggle Shape With Scoreboard | Yes |
| Radar Hud Size | 0.8 |
| Radar Map Zoom | 0.45 |
what is nvidea and monitor setrings?
how can i play 5:3 1280:960
1.1 sens 800 dpi live twich
Fixed, thank you! 🙂